Tuesday, April 12, 2005

RE: Removing Boundaries?

A very utopian approach missing the fact that there are in fact boundaries, in that not everyone can use the Flash Newsgroups. The major boundary is language – if a person wants to join the Flash Newsgroup and has some knowledge of Macromedia Flash, they also need to speak the language. In this case the language is English; as not all people who have access to Macromedia products and an Internet connection speak English, not all people can or will find the Flash Newsgroups useful.

This means that even though an advanced user and someone with extensive knowledge of the program who can probably help answer almost any question that is posed wants to be a member, but cant understand the language, are inadvertently discriminated against. In doing so the idealistic view of the Internet removing boundaries falls far short of its goal.

As intrinsically helpful and inherently beneficial Flash Newsgroups are, they still don’t pander to the needs of all users and potential members. Though for the audience that can appropriately use and access this resource, they are a tremendously useful medium for problem solving and communication.

Removing Boundaries?

The beauty of asynchronous communication, via the Internet in the form of a Flash Newsgroup, is that boundaries are removed and all people can contribute. The only requirement is that a potential member wishes to become a member and that they have a knowledge (to some extent) of Macromedia Flash.

This allows for a potentially greater bank of knowledge to be drawn upon to help solve the problems that individual members encounter. Members can be of any race, background, religious belief, gender orientation, etc. Who a member is happens to be completely irrelevant, insofar as a member must still meet the requirements.

Thus by not bothering with who a member is and focusing on what a member can achieve, Flash Newsgroups as a communication medium have flourished.

RE: Knowing Thy Neighbor…

Yet thinking about how communities are traditionally formed and function, the members getting to know each other and forming bonds. It seems that the Flash Newsgroups are possibly missing out on a crucially fundamental aspect of communities, which may be considered detrimental to the overall functioning of the newsgroup.

Without fostering relationships people wont ever be fully comfortable within their surroundings. This may cause some members to lurk and not be as responsive as they may have been, had a ‘getting to know you’ community have been promoted.

Although this may seem rather irrelevant in light of the fact that the majority of questions posed are answered within a relatively short period of time, it is still worth mentioning. As a community with over 1000 participants, they are obviously not all contributing and this may be one of the reasons for this behavior.

Knowing Thy Neighbor…

Considering that the Flash Newsgroups studied each had over 1000 members, what are the pretenses for knowing the other participants of the newsgroup? Does having knowledge of what a fellow member likes/dislikes impact upon how the newsgroup operates? Does, indeed will, it allow for more effective communication?

After examining the archives of the 3 different Flash Newsgroups, the same pattern emerged when members interacted. All questions where asked in the most defined fashion, with little or no excess background information and answers were answered in the same way. Not one post was found that expressly described the member, as one might when first meeting in real life.

The only way to gain any background information on a member was from reading the profile of that member, though of the 50 members who were randomly selected, using this algorithm (appendix A), none of the profiles contained any information whatsoever about the member, beyond the screen name that they used, which is available in the post information.

The only other way to gain any possible information about a member, short of emailing them and asking, is if they chose to have a meaningful signature:

------------------------
    ------------------------
    From: Emre emreon@...
    ….
    emre onat
    designer
    Dortgoz Designs
    ------------------------
    From: Dean Hamack mailinglists@...
    ….
    Dean Hamack
    Macromedia Certified Flash MX Designer/
    Lead Web Developer
    Bushido Designs
    Tel:(206)523-6705
    www.bushidodesigns.net
    ------------------------
    From: Shelley Reid Lute Shell@...
    ….
    WebEssentials
    web site design
    Shelley Reid Lute
    webess@...
    http://www.WebEss.com
    ------------------------
    From: "Max Vinogradov" patmax@...
    ….
    Max Vinogradov
    Multimedia Producer
    Imagicast // Minneapolis
    612.252.1304
    mvinogradov@...
    ------------------------
------------------------

Though more often then not a post will have just a name or nothing at all:

------------------------
    ------------------------
    From: Kanchi kkanchi2000@...
    ….
    Kanchi
    ------------------------
    From: Michael Colella moose77dmb@...
    ….
    Michael Colella
    ------------------------
------------------------

Then in very rare cases there was a indistinguishable nickname attached with details as the signature:

------------------------
    ------------------------
    From: RuneImp runeimp@...
    ….
    -=- RuneImp
    BLITZ :: Flash & PHP Developer
    http://blitzagency.com
    runeimp@...
    ------------------------
------------------------

Therefore according to the archived lists of the posts made by the members of ‘FlashMarcomedia’, ‘Flash_ActionScript’ and ‘FSDesigners’ the need to have any personal contact or information pertaining to fellow members is not a requirement for these newsgroups to function effectively.


Appendix A

//randomly select 50 members to view their profiles
for (i=0; i<=50; i++) {
  //x = Number of members in the tested Flash Newsgroup
  numMem = x;

  //randomly picks a member;
  memToTest = int(math.Random()*numMem);

  //outputs the number of the random member
  trace(memToTest.toString());
}

RE: Imagined Virtual Communities?

Using this analogy would mean that each user believes their online foray to be somehow different to each other user. This results in the problem of what, when referring to Flash Newsgroups, is actually occurring when the users interact, share information and help each other.

Which is probably simple, in essence, to answer; it is irrelevant what the individual perceives their Internet experience to be, as they all have to use the same methods of interaction, dispelling whatever conceived notions they may have developed about online interaction – in the realm of imagined virtual communities. Therefore understanding what is occurring when users interact with each other is simply a need to have problems solved and the use of the Internet happens to been one of the most effective means of achieving that goal.

Imagined Virtual Communities?

When using the Internet as a medium, relationships or interactions that occur between users can only ever be considered ‘Virtual’. As such any perceived community that exists online is virtual, yet when this is considered it becomes apparent that since virtual interactions are not real, they cannot exist in the real world. So how then can a community exist if it is not real?

The answer seems to lie in humanities ability for imagination and the ability to perceive the unreal as real. Therefore even though a Virtual Community cannot exist in reality, it can exist in virtual reality and is facilitated by the imagination of those that interact using the Internet their medium. “Virtual communities seem to be such "true" imagined communities, since they exist in most of the cases solely on the Internet, and the Internet is nothing else but a mass medium. It is possible for such a community to exist in a medium because the Internet (or cyberspace) is conceived to be spatial” Kacper (2001).

As people perceive the Internet as spatial and their communities as real then it stands to reason that virtual communities need to exist not only in cyberspace but also in the minds of those that interact in cyberspace.


References

Kacper P. (2001). The Napster Music Community. Retrieved April 11, 2005, from http://firstmonday.org/issues/issue6_11/poblocki/index.html.

Monday, April 11, 2005

RE: Newsgroups– Are they Virtual Communities?

Well the argument that was presented does seem to have grounds and has been proved (for a particular instance), one still doesn’t have a clear indication of what a ‘Virtual Community’ does or indeed can entail?

For example, can a Virtual Community be described as “When interactions between people existing in this virtual space occur, disrespecting the length of the individual, singular interactions that occur, so long as these interactions continue to occur on a regular basis. Results in the creation of what is loosely defined as 'Virtual Community' ” Burke (2005).

If so, then the notion that a community as a basis must include “A group of people working towards a common goal’ is not entirely true nor indeed an accurate recommendation of the truth. How then does one come to a concrete definition that resolves the vexing, inherently subjective, idea of ‘Virtual Community’?

Obviously using the definition of a Real Life community will not suffice nor will a slightly modified version, when attempting to clearly and concisely define whether or not Virtual Communities can or do exist. Therefore, on this basis and to adhere to the scope of this argument, both definitions of community will be considered as viable descriptions. Though until conclusively proven, neither should considered truth.


References

Burke, D. (2005). Flaw in my Theory. Retrieved April 11, 2005, from http://dannyburke.blogspot.com/.

Newsgroups– Are they Virtual Communities?

The members Flash Newsgroups come together, to help solve each member’s problems that arise from the use of a specific program, Macromedia Flash (MX). To achieve this goal, the member’s post a question relating to a specific or generalized problem, and wait for a possible solution (or means of finding the solution) to be presented by a fellow member.

As the members of a group range from novice users to professional flash designers, the diversity is wide ranging and as such a possible solution could come from a member that is less experienced then the poster of the original message.

Example; Digest of a recent on-going communication between members of the Flash_ActionScript’ Yahoo Newsgroup:

------------------------
------------------------
Post Number: 5165
From: "com_craze"
Date: Sat Apr 9, 2005 1:14pm
Subject: loading external swf

hi all,

i am busy creating my flash site and i have decided to link the
pages by loading separate swf files into a main swf file. i have
created a button and an empty movie clip with an instance name of
"facts". the button is actually in another movies clip and the code
below is used in the button in the movie clip:

on (release) {
_root.facts.loadMovie("facts.swf")
}

in this other swf file there is a simple motion tween. the thing is,
nothing happens. i get blank. what do i have to do. do i have to
import the swf file?

cheers

------------------------

Post Number: 5166
From: Mohit Sambhar
Date: Sat Apr 9, 2005 5:45pm
Subject: Re: loading external swf

hi,
I tried it, its working fine. Well, it may be that your "facts.swf" is in another folder; you have to check the path and the heirarchy struture of your movie. Here's a simple tip: Instead of using _root, do try to use "_parent"...track your path and go up to the root level as using _root may cause some problem in future.

Mohit

------------------------

Post Number: 5167
From: Rohan Chandane
Date: Sun Apr 10, 2005 4:40am
Subject: Re: loading external swf

Yeah Mohit is right,
I had similar type of problem for laoding XML into Flash. both swf files was loading XML data into it, but when i was tring to call swf file from a main swf at that time it was not loading or can say showing XML data.

it was because i was using _root in both swf files for loading XML function.

when i removed _root from external swf at that time main swf was loading XML data into it.

ne ways try doing -

on (release) {
facts.loadMovie("facts.swf")
}

it should work.

Regards,
Rohan

------------------------

Post Number: 5168
From: "com_craze"
Date: Sun Apr 10, 2005 6:25pm
Subject: Re: loading external swf

hi,
i managed to get it fixed and your right my facts.swf is in
another folder …

cheers

------------------------
------------------------

Following this series of posts – from the question posed to the question answered – it is evident that this Flash Newsgroup operates in a way that benefits the individual members as well as the community as a whole, in that the whole community can learn from the answers given without having to a question themselves.

According to the American Heritage Dictionary of the English Language (2000), the word “Community” is derived from Citizenry (Old French) and Common, Fellowship (Latin), thus one could accept in generalized terms that Community can be considered as “A common fellowship of the citizenry”. Therefore a clear definition of Community could be “A group of people working towards a common goal”.

Now taking this understanding of a community as ‘A group of people working towards a common goal’ and applying it to the Flash Newsgroup that has been documented above. The logical conclusion to be drawn is that the Flash Newsgroups must be considered a community in their own right, albeit a virtual community, but a community nonetheless.


References

The American Heritage Dictionary of the English Language. (2000). Fourth Edition, Houghton Mifflin Company.

Parameters

This case study presentation will be presented as a simulation of an asynchronous communication (Newsgroups), via a debate with myself.

The 1500wd assignment submission will be the digest and conclusions of this virtual self-imposed forum relating to Communities Of Interest, in particular, Newsgroups relating to the discussion of problems and the concerted effort to find solutions to those problems.

The Newsgroups studied relate to Macromedia Flash (Examples, ActionScript and Web Design). With members numbering above 1000.

Sunday, April 10, 2005

The Purpose

To present a case study on a related topic for Assignment 01, NET24 Unit - Curtin Universities.

Case Study:

Communities Of Interest - Newsgroups

This presentation will last a week, updates will be posted periodically during this time.

The week commences Monday, April 11, 2005 - and ends Sunday, April 16, 2005.

There will also be a 1500wd Essay posted upon completion of this week. (Sunday).

Comments are most welcome.